From b996973bf38f13772044b3350b3df3b509d01023 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Rosen?= Date: Sat, 8 Sep 2007 10:47:04 +0000 Subject: [PATCH] forgot changelog and stuff --- RELEASE_NOTES | 1 + changelog | 1 + 2 files changed, 2 insertions(+) diff --git a/RELEASE_NOTES b/RELEASE_NOTES index e9bbb334837..9692d735d63 100644 --- a/RELEASE_NOTES +++ b/RELEASE_NOTES @@ -12,3 +12,4 @@ The old [animation] in [attack] that was used to describe attack animations has you can now use an [attack_anim] block within the [unit] block... this means that attack animations work in a similar fashion to all other anims, and should be easier to edit/add via WML +a new apply_to=new_animation was added to WML to easily add animations to units diff --git a/changelog b/changelog index 3b99f31b030..a1469ca954e 100644 --- a/changelog +++ b/changelog @@ -50,6 +50,7 @@ * the WML for attack animations has been moved from the [attack] block to the [unit] block... * fix a bug with array.length side-effects causing empty arrays to increase + * new effect apply_to=new_animation to add animations to units to size 1 * miscellaneous and bug fixes: * various bug fixes and code cleanups