diff --git a/projectfiles/Xcode/README.md b/projectfiles/Xcode/README.md index 94c6a31a3e6..7ac6521eac1 100644 --- a/projectfiles/Xcode/README.md +++ b/projectfiles/Xcode/README.md @@ -58,10 +58,10 @@ To compile translations you need `gettext-tools` and `scons`. You can obtain the ## Packaging When compiling Wesnoth for an official release, the following steps should be taken: - * You must use **package build** - * Update version numbers in Info.plist (if not already by the release manager) - * Update the changelog in SDLMain.nib with players_changelog.md - * Rebuild translations + * You must use **package build**! + * Update version numbers in Info.plist (if not already by the release manager). + * Update the changelog in SDLMain.nib with `changelog.md`. + * Rebuild translations `scons translations`. * Rebuild all in XCode (clean all, then build). Be sure to set it to release configuration first! * Download old `.dmg` release. * Convert it using Disk Utility to Read and Write disk image and mount it.