mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-05 16:24:58 +00:00
updated changelog
This commit is contained in:
parent
bf7d32cb79
commit
bd1a17606c
@ -9,7 +9,7 @@ Version 0.8.5:
|
||||
* attack icons
|
||||
* unit images and animation frames
|
||||
* teleportation animations
|
||||
* tutorial update
|
||||
* tutorial updates
|
||||
* scenario balancing for 'Heir to the Throne' campaign
|
||||
* Return to Wesnoth
|
||||
* scenario balancing for 'The Rise of Wesnoth' campaign
|
||||
@ -57,6 +57,9 @@ Version 0.8.5:
|
||||
* slovak
|
||||
* spanish
|
||||
* swedish
|
||||
* AI improvements
|
||||
* less inclined to attack after moving
|
||||
* more inclined to make risk-free attacks
|
||||
* multiplayer improvements
|
||||
* added increments to sliders
|
||||
* allowed choosing your leader
|
||||
@ -104,11 +107,13 @@ Version 0.8.5:
|
||||
* added a way to specify the actual position of multi-hex tiles
|
||||
* added option to preferences file, 'unit_genders', which determines whether units with different genders should be used
|
||||
* added internationalization parameter for Mac OS X
|
||||
* automatic computation of font sizes relatively to SIZE_NORMAL; make TINY mode really tiny to better help with UI downsizing work
|
||||
* logging system improvements
|
||||
* made it possible to have [terrain_graphics] rule as childs of [scenario]s
|
||||
* enabled gamestart speedup by not unnecessarily loading campaigns
|
||||
* support for teleportation animations
|
||||
* preparations for removing obsolete units.
|
||||
* preparations for removing obsolete units
|
||||
* translation cleanups and improvements
|
||||
* code cleanups
|
||||
|
||||
Version 0.8.4:
|
||||
|
Loading…
x
Reference in New Issue
Block a user