diff --git a/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg b/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg index 8dd2d1bb08b..70951a6a1c0 100644 --- a/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg +++ b/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg @@ -150,8 +150,7 @@ Share knowledge of warfare"} caption="Diplomatic Options" speaker=unit #wmllint: display on - message= _ "What shall I do? - " + message= _ "What shall I do?" #wmllint: display off # Nothing @@ -315,8 +314,7 @@ Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$s caption="Negotiation Complete" image="images/portraits/James_Woo/dwarf-guard.png" #wmllint: display on - message= _ "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit? - " + message= _ "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?" #wmllint: display off {PICK_RECRUIT_OPTION ("units/dwarves/fighter.png~TC(1,magenta)") ("Dwarvish Fighter") ally_1} @@ -339,8 +337,7 @@ Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$s caption="Negotiation Complete" image="images/portraits/Kitty/elvish-high-lord.png" #wmllint: display on - message= _ "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit? - " + message= _ "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?" #wmllint: display off {PICK_RECRUIT_OPTION ("units/elves-wood/archer.png~TC(1,magenta)") ("Elvish Archer") ally_5} diff --git a/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg b/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg index 934ae004326..1439e30735a 100644 --- a/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg +++ b/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg @@ -32,8 +32,7 @@ speaker=unit caption="Study Complete" #wmllint: display on - message= _ "Which type of unit would you like to be able to recruit? - " + message= _ "Which type of unit would you like to be able to recruit?" #wmllint: display off {PICK_RECRUIT_OPTION ("units/human-loyalists/spearman.png~TC(1,magenta)") ("Spearman") troop_1} {PICK_RECRUIT_OPTION ("units/human-loyalists/bowman.png~TC(1,magenta)") ("Bowman") troop_2} diff --git a/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg b/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg index f67b2dcff32..b0b778f3f74 100644 --- a/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg +++ b/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg @@ -41,8 +41,7 @@ [message] speaker=unit #wmllint: display on - message= _ "What shall I do my liege? - " + message= _ "What shall I do my liege?" #wmllint: display off [option]