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https://github.com/wesnoth/wesnoth
synced 2025-05-08 16:16:17 +00:00
bugfix: better, but still not "fixed"
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@ -410,11 +410,11 @@
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equals=yes
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[/variable]
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[then]
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[kill]
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type=Elvish Ranger,Elvish Avenger
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animate=no
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fire_event=no
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[/kill]
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# [kill]
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# type=Elvish Ranger,Elvish Avenger
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# animate=no
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# fire_event=no
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# [/kill]
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{CLEAR_VARIABLE mebrin_found}
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{CLEAR_VARIABLE undead_defeated}
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@ -461,11 +461,11 @@
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equals=yes
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[/variable]
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[then]
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[kill]
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type=Elvish Ranger,Elvish Avenger
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animate=no
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fire_event=no
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[/kill]
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# [kill]
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# type=Elvish Ranger,Elvish Avenger
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# animate=no
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# fire_event=no
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# [/kill]
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{CLEAR_VARIABLE mebrin_found}
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{CLEAR_VARIABLE undead_defeated}
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@ -86,7 +86,7 @@
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#endif
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#ifdef NORMAL
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recruit=Footpad, Thug, Poacher
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recruit=Footpad, Thug
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#endif
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#ifdef HARD
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@ -123,7 +123,7 @@
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recruit=Walking Corpse, Soulless
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#endif
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#ifdef HARD
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recruit=Walking Corpse, Soulless
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recruit=Walking Corpse, Soulless, Ghoul
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#endif
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[/side]
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@ -151,13 +151,13 @@
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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#ifdef EASY
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recruit=Skeleton, Skeleton Archer, Walking Corpse, Soulless
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recruit=Skeleton, Skeleton Archer, Ghoul
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#endif
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#ifdef NORMAL
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recruit=Skeleton, Revenant, Deathblade, Skeleton Archer, Soulless
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recruit=Skeleton, Revenant, Deathblade, Skeleton Archer, Ghoul
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#endif
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#ifdef HARD
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recruit=Skeleton, Revenant, Deathblade, Skeleton Archer, Bone Shooter, Soulless, Vampire Bat, Bloodbat
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recruit=Skeleton, Revenant, Deathblade, Skeleton Archer, Bone Shooter, Ghoul
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#endif
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[/side]
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@ -262,30 +262,6 @@
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[/event]
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# The adventurers locate a fortress in the supposedly empty woods.
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[event]
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name=sighted
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[filter]
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x,y=13,16
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[/filter]
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[message]
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description=Sir Gerrick
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message= _ "If the elves do not venture this far south, who has built these forts? The marks on the logs were made with some sword or axe!"
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[/message]
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[message]
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description=Ethiliel
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message= _ "If not elves, perhaps some of you menfolk built them?"
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[/message]
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[message]
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description=Sir Gerrick
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message= _ "Indeed. But not loyal men of Wesnoth, I venture."
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[/message]
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[/event]
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# The adventurers defeat the zombie leader
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[event]
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@ -300,7 +276,7 @@
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[/message]
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[message]
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description=Ethiliel
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description=Dorean
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message= _ "No. I fear there is still much evil present. That must have been merely a servant of a darker master."
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[/message]
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@ -314,6 +290,9 @@
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description=Urza Afalas
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[/filter]
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[redraw]
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[/redraw]
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[music]
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immediate=yes
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name=knolls.ogg
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@ -398,29 +377,47 @@
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id=accept_bandits
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message= _ "Very well. All men must unite against the undead."
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[command]
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[kill]
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side=2
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description=Urza Afalas
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animate=no
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fire_event=no
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[/kill]
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[store_unit]
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variable=afalas_store
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[filter]
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description=Urza Afalas
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[/filter]
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kill=no
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[/store_unit]
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{VARIABLE afalas_store.canrecruit 0}
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{VARIABLE afalas_store.side 1}
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{VARIABLE afalas_store.profile ("portraits/urza-afalas.png")}
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[unit_overlay]
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x=$afalas_store.x
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y=$afalas_store.y
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image="misc/hero-icon.png"
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[/unit_overlay]
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[unstore_unit]
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variable=afalas_store
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[/unstore_unit]
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[scroll_to]
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x,y=40,20
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[/scroll_to]
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[sound]
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name=fanfare-short.wav
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[/sound]
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[move_unit_fake]
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type=Outlaw
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x=40,30
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y=20,28
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[/move_unit_fake]
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[unit]
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description=Urza Afalas
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user_description= _ "Urza Afalas"
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type=Outlaw
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side=1
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{IS_HERO}
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x=30
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y=28
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[modifications]
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{TRAIT_RESILIENT}
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{TRAIT_INTELLIGENT}
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[/modifications]
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[/unit]
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[redraw]
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[/redraw]
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[message]
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description=Urza Afalas
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message= _ "We will now fight alongside you, and I will place my thugs and footpads at your service."
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message= _ "We will now fight alongside you, come my thugs and footpads, rally to me!"
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[/message]
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[message]
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@ -451,17 +448,17 @@
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value=yes
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[/set_variable]
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[allow_recruit]
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side=1
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type=Thug,Footpad
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[/allow_recruit]
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[disallow_recruit]
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side=1
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type=Elvish Shaman,Elvish Fighter
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[/disallow_recruit]
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# switch the outlaws to your direct control
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# switch the outlaws to your direct control
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[while]
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[have_unit]
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side=2
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@ -492,6 +489,7 @@
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side=1
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x,y=1-60,1-50
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[/remove_shroud]
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[objectives]
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side=1
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[objective]
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