New Tentacle of the Deep sprite with animated ripples, by Blarumyrran
Old animation frames left in for compatibility.
@ -14,6 +14,7 @@ Version 1.13.5+dev:
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* Graphics:
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* Improved or new terrain graphics: New wooden floor variation and new
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transitions.
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* New sprite for Tentacle of the Deep.
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* Units:
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* Changed the sound for the melee attack of the
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Loyalist Bowman, Orcish Crossbowman and Orcish Slurbow.
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BIN
data/core/images/halo/ripples/ripple1.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
data/core/images/halo/ripples/ripple10.png
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After Width: | Height: | Size: 1.1 KiB |
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data/core/images/halo/ripples/ripple11.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
data/core/images/halo/ripples/ripple12.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
data/core/images/halo/ripples/ripple13.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
data/core/images/halo/ripples/ripple2.png
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After Width: | Height: | Size: 1.1 KiB |
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data/core/images/halo/ripples/ripple3.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
data/core/images/halo/ripples/ripple4.png
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After Width: | Height: | Size: 1.1 KiB |
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data/core/images/halo/ripples/ripple5.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
data/core/images/halo/ripples/ripple6.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
data/core/images/halo/ripples/ripple7.png
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After Width: | Height: | Size: 1.1 KiB |
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data/core/images/halo/ripples/ripple8.png
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After Width: | Height: | Size: 1.1 KiB |
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data/core/images/halo/ripples/ripple9.png
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Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 893 B |
@ -21,16 +21,9 @@
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usage=fighter
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description= _ "These tendrils are the appendages of some greater monster that lurks below the waves. They are obviously incapable of venturing far from the water, and not very threatening individually in spite of their ability to mend injuries swiftly. Many are understandably hesitant to approach, though, for fear of being caught and dragged underwater to face whatever beast the tentacles are attached to."+{SPECIAL_NOTES}+{SPECIAL_NOTES_REGENERATES}
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die_sound=water-blast.wav
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{DEFENSE_ANIM "units/monsters/deep-tentacle-defend.png" "units/monsters/deep-tentacle.png" squishy-hit.wav }
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[abilities]
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{ABILITY_REGENERATES}
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[/abilities]
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[death]
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start_time=0
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[frame]
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image="units/monsters/deep-tentacle-die-[1~6].png:150"
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[/frame]
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[/death]
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[attack]
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name=tentacle
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description=_"tentacle"
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@ -40,26 +33,75 @@
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damage=4
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number=3
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[/attack]
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[defend]
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start_time=-126
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ripples_start_time=-126
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ripples_layer=10
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ripples_y=19
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[ripples_frame]
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image="halo/ripples/ripple[1~13].png:20"
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[/ripples_frame]
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[frame]
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image="units/monsters/deep-tentacle.png:1"
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[/frame]
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[if]
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hits=hit
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[frame]
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image="units/monsters/deep-tentacle.png:250"
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sound=squishy-hit.wav
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[/frame]
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[/if]
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[else]
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hits=miss,kill
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[frame]
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image="units/monsters/deep-tentacle.png:250"
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[/frame]
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[/else]
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[frame]
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image="units/monsters/deep-tentacle.png:1"
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[/frame]
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[/defend]
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[standing_anim]
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start_time=0
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ripples_start_time=0
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ripples_layer=10
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ripples_y=19
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[frame]
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image="units/monsters/deep-tentacle.png:1300"
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[/frame]
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[ripples_frame]
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image="halo/ripples/ripple[1~13].png:130"
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[/ripples_frame]
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[/standing_anim]
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[movement_anim]
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start_time=0
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ripples_start_time=0
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ripples_offset=0.0~1.0
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ripples_layer=10
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ripples_y=19
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[frame]
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image="units/monsters/deep-tentacle.png:150"
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[/frame]
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[ripples_frame]
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image="halo/ripples/ripple[1,4,7,10,13].png:30"
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[/ripples_frame]
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[/movement_anim]
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[attack_anim]
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[filter_attack]
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name=tentacle
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[/filter_attack]
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start_time=-225
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start_time=-320
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offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
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ripples_start_time=-320
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ripples_offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
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ripples_layer=10
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ripples_y=19
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[frame]
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image="units/monsters/deep-tentacle-defend.png:75"
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[/frame]
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[frame]
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image="units/monsters/deep-tentacle-die-4.png:75"
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image="units/monsters/deep-tentacle.png:520"
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[/frame]
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[ripples_frame]
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image="halo/ripples/ripple[1~13].png:40"
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[/ripples_frame]
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{SOUND:HIT_AND_MISS squishy-hit.wav squishy-miss.wav -75}
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[frame]
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image="units/monsters/deep-tentacle-attack.png:150"
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[/frame]
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[frame]
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image="units/monsters/deep-tentacle-die-4.png:75"
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[/frame]
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[frame]
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image="units/monsters/deep-tentacle.png:50"
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[/frame]
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[/attack_anim]
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[/unit_type]
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@ -6,6 +6,8 @@ Version 1.13.5+dev:
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* Campaigns:
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||||
* Delfador's Memoirs:
|
||||
* S9: Resolved inability to end level even when Delfador has the Staff (bug #24951)
|
||||
* Graphics:
|
||||
* New sprite for Tentacle of the Deep.
|
||||
* Music and sound effects:
|
||||
* Added a preference to pause the music when the game loses focus.
|
||||
* Now the music fades out between scenarios.
|
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