Update controller.cpp

since state_of_game isn't used in this class but gamedata is, i assume, that most likely this was forgotten in c17d84b.
This commit is contained in:
gfgtdf 2014-04-14 21:55:45 +02:00
parent fae1adfa85
commit c24af6ef11

View File

@ -53,7 +53,7 @@ controller::controller(display& disp, const vconfig& data, const std::string& sc
, segment_index_(segment_index)
, parts_()
{
ASSERT_LOG(resources::state_of_game != NULL, "Ouch: gamestate is NULL when initializing storyscreen controller");
ASSERT_LOG(resources::gamedata != NULL, "Ouch: gamedata is NULL when initializing storyscreen controller");
resolve_wml(data);
}