Fix some broken referebces to "translucent".

This commit is contained in:
Eric S. Raymond 2007-06-16 15:45:17 +00:00
parent 1b570b4f91
commit c4b9050fcb
2 changed files with 2 additions and 2 deletions

View File

@ -221,7 +221,7 @@ void show_about(display &disp, std::string campaign)
// draw map to screen, thus erasing all text
SDL_BlitSurface(map_image,&middle_src,video.getSurface(),&middle_dest);
std::string style = "translucent";
std::string style = "translucent70";
SDL_Rect frame_area = {
map_rect.x + map_rect.w * 3/32,
map_rect.y + top_margin,

View File

@ -854,7 +854,7 @@ void campaign_preview_pane::draw_contents()
location().h-campaign_preview_border*6 };
/* background frame */
static const std::string default_style("translucent");
static const std::string default_style("translucent70");
const std::string* style = &default_style;
gui::dialog_frame f(video(), "", style);
f.layout(area);