Nore Sea Serpent to Water Serpent conversions.

This commit is contained in:
Eric S. Raymond 2009-04-04 06:41:24 +00:00
parent 10dd2ff281
commit c5990b8847
4 changed files with 19 additions and 6 deletions

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@ -311,7 +311,7 @@
{RANDOM_PLACEMENT 32 7 1 (
[unit]
type=Sea Serpent
type=Water Serpent
id=Sealurr
name= _ "Sealurr"
side=4
@ -356,7 +356,7 @@
#ifndef EASY
{RANDOM_PLACEMENT 3 9 2 (
[unit]
type=Sea Serpent
type=Water Serpent
id=Scardeep
name= _ "Scardeep"
side=4

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@ -2269,9 +2269,9 @@
# wmllint: local spelling Ssssh
message= _ "Ssssh! I hear something."
[/message]
{NOTRAIT_UNIT 2 "Sea Serpent" 31 5}
{NOTRAIT_UNIT 2 "Cave Serpent" 31 5}
[message]
type=Sea Serpent
type=Cave Serpent
message= _ "ROOOAAARRR!" # wmllint: no spellcheck
[/message]
[message]

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@ -0,0 +1,13 @@
[unit_type]
id=Cave Serpent
[base_unit]
id=Water Serpent
[/base_unit]
description=_"The Water Serpent is a foe dire enough when encountered in the rivers and seas of the sunlit word, but his rare cave-dwelling kin are yet more terrible. Though their eyes are of little use in the stygian darkness of the deep caves where they dwell, they have become sensitive to even the tiniest sound that might indicate unwary prey in their domain, and will home in on it with remorseless efficiency."
# We used to deploy a Sea Serpent here. The poison ability from
# the Water Serpent base type should do a pretty good job of
# compensating for the fact that the main attack is 6 points
# weaker than Sea Serpent's. We'll boost his HP a little to take
# uup the rest of the slack.
hitpoints=65
[/unit_type]

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@ -671,7 +671,7 @@
[/if]
[/event]
# A Sea Serpent in the Deep
# A Water Serpent in the Deep
[event]
name=moveto
@ -682,7 +682,7 @@
[unit]
side=3
type=Sea Serpent
type=Water Serpent
id=Beast of the Lake
name= _ "Beast of the Lake"
x,y=15,39