added savegame::write_events()

This commit is contained in:
Eugen Jiresch 2009-09-01 14:48:05 +00:00
parent b4ff954b3c
commit c5e77db936
3 changed files with 8 additions and 2 deletions

View File

@ -19,7 +19,6 @@
#include "foreach.hpp"
#include "game_display.hpp"
#include "game_end_exceptions.hpp"
#include "game_events.hpp"
#include "gettext.hpp"
#include "gui/dialogs/game_load.hpp"
#include "gui/dialogs/game_save.hpp"
@ -998,7 +997,7 @@ void game_savegame::write_game_snapshot()
buf << gui_.playing_team();
snapshot()["playing_team"] = buf.str();
game_events::write_events(snapshot());
write_events(snapshot());
write_music_play_list(snapshot());

View File

@ -12,6 +12,7 @@
*/
#include "sound.hpp"
#include "game_events.hpp"
namespace savegame {
@ -19,4 +20,8 @@ void write_music_play_list(config& snapshot) {
sound::write_music_play_list(snapshot);
}
void write_events(config& cfg) {
game_events::write_events(cfg);
}
}

View File

@ -29,5 +29,7 @@ public:
void write_music_play_list(config& snapshot);
void write_events(config& cfg);
}
#endif