Remove an unused variable.

Code should have been removed in 2010-08-27T18:07:55Z!koraq@xs4all.nl. Fixes a g++ 4.6 warning.
This commit is contained in:
Mark de Wever 2011-01-16 09:49:11 +00:00
parent 8f3ceb39a7
commit c770e4add1

View File

@ -920,14 +920,6 @@ bool game_controller::play_multiplayer_mode()
level.add_child("era", era_cfg);
try {
//check if all sides are AI and we are using new uploader -> log these games
bool all_ai = true;
foreach (config &s, level.child_range("side")) {
if( s["controller"] != "ai" ) {
all_ai = false;
}
}
recorder.add_log_data("ai_log","ai_label",label);
state_.snapshot = level;