Address bug #13783: SotBE Ally disappears.

This commit is contained in:
Eric S. Raymond 2009-07-02 18:02:50 +00:00
parent 31474c72cb
commit c861415f97

View File

@ -80,6 +80,30 @@
controller=human
[/side]
# Pre-declare some castle spans where allies will appear so
# we can make AIs avoid them. Otherwise they may be blocked
# from appearing by stray units.
#define CASTLE_OF_FLARTAR
x=27,27,27,26,26,28,28
y=5,6,7,5,6,5,6
#enddef
#define CASTLE_OF_GRUU
x=5,5,5,4,4,6,6
y=3,4,5,3,4,3,4
#enddef
#define AVOID_ALLIES
[ai]
[avoid]
{CASTLE_OF_FLARTAR}
[/avoid]
[avoid]
{CASTLE_OF_GRUU}
[/avoid]
[/ai]
#enddef
[side]
type=General
id=Telthys
@ -91,6 +115,7 @@
team_name=villains
user_team_name=_"Villains"
{GOLD 250 300 350}
{AVOID_ALLIES}
[/side]
{STARTING_VILLAGES 5 8}
@ -107,6 +132,7 @@
team_name=villains
user_team_name=_"Villains"
{GOLD 250 300 350}
{AVOID_ALLIES}
[/side]
{STARTING_VILLAGES 6 10}
@ -122,6 +148,7 @@
team_name=villains
user_team_name=_"Villains"
{GOLD 250 300 350}
{AVOID_ALLIES}
[/side]
{STARTING_VILLAGES_AREA 7 27 20 8}
@ -137,6 +164,7 @@
team_name=villains
user_team_name=_"Villains"
{GOLD 250 300 350}
{AVOID_ALLIES}
[/side]
{STARTING_VILLAGES 8 10}
@ -414,8 +442,7 @@
[/unstore_unit]
[terrain]
x=27,27,27,26,26,28,28
y=5,6,7,5,6,5,6
{CASTLE_OF_FLARTAR}
terrain=Ce
[/terrain]
@ -487,8 +514,7 @@
{CLEAR_VARIABLE stored_Gruu,stored_trolls}
[terrain]
x=5,5,5,4,4,6,6
y=3,4,5,3,4,3,4
{CASTLE_OF_GRUU}
terrain=Ce
[/terrain]