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This commit is contained in:
gfgtdf 2014-10-30 01:09:37 +01:00
parent 97fc1ad96a
commit c9a9d3e4d4

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@ -212,6 +212,9 @@ public:
int minimum_recruit_price() const; int minimum_recruit_price() const;
const std::string& last_recruit() const { return last_recruit_; } const std::string& last_recruit() const { return last_recruit_; }
void last_recruit(const std::string & u_type) { last_recruit_ = u_type; } void last_recruit(const std::string & u_type) { last_recruit_ = u_type; }
// TODO: This attribute is never used for user messages. (currently
// current_player is used there). It's only used for debug messages
// and it's accessible to wml via [store_side]. Do we really need it?
const std::string& name() const const std::string& name() const
{ return info_.name; } { return info_.name; }