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DM 12: Moved burnt village that was firing two events
Fixes #4612:1 - Village location fired both its own event and the radius event for the ambush village, so I've moved it slightly.
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@ -223,7 +223,7 @@
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[/event]
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{PLACE_IMAGE scenery/village-human-burned1.png 34 6} # has moveto
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{PLACE_IMAGE scenery/village-human-burned2.png 29 13} # has moveto
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{PLACE_IMAGE scenery/village-human-burned2.png 30 12} # has moveto
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{PLACE_IMAGE scenery/village-human-burned3.png 31 10} # has moveto
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{PLACE_IMAGE scenery/village-human-burned4.png 37 17}
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{PLACE_IMAGE scenery/village-human-burned4.png 35 17}
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@ -581,12 +581,12 @@
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[/message]
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[/event]
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# Move to 29,13 burned village (north edge of farmed patch): empty
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# Move to 30,12 burned village (north edge of farmed patch): empty
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[event]
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name=moveto
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[filter]
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side=1
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x,y=29,13
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x,y=30,12
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[/filter]
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[message]
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speaker=unit
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