diff --git a/src/minimap.cpp b/src/minimap.cpp index b68b8b7bb2d..2a1988c5307 100644 --- a/src/minimap.cpp +++ b/src/minimap.cpp @@ -186,7 +186,7 @@ surface getMinimap(int w, int h, const gamemap &map, const team *vw, const std:: // Despite its name, game_config::team_rgb_range isn't just team colors, // it has "red", "lightblue", "cave", "reef", "fungus", etc. color_t col; - std::map::const_iterator it = game_config::team_rgb_range.find(terrain_info.id()); + auto it = game_config::team_rgb_range.find(terrain_info.id()); if (it == game_config::team_rgb_range.end()) { col = color_t(0,0,0,0); } else