From cd1faedd3fa4968f7fe890d91c1ca8148043546e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomasz=20=C5=9Aniatowski?= Date: Mon, 13 Oct 2008 20:04:40 +0100 Subject: [PATCH] editor2: do not scroll to 0,0 on map reload --- src/display.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/display.cpp b/src/display.cpp index 8e487ff7aac..52fb5593fd4 100644 --- a/src/display.cpp +++ b/src/display.cpp @@ -143,10 +143,6 @@ display::~display() void display::reload_map() { builder_.reload_map(); - SDL_Rect m = map_area(); - if (!hex_clicked_on(m.x + m.w, m.y + m.h).valid()) { - scroll_to_tile(gamemap::location(0, 0), WARP); - } } const SDL_Rect& display::max_map_area() const