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@ -171,7 +171,7 @@ in the next scenario, so don’t delay!"
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{VARIABLE sg_ranged_info yes}
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[message]
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speaker=unit
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message=_"I just made a <i><b>ranged attack</b></i>! I had to stand right next to this $second_unit.type <i>(yes, this is different from how most games handle ranged attacks)</i>, but because the $second_unit.type has no ranged weapon of his own he was unable to retaliate."
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message=_"I just made a <i><b>ranged attack</b></i>! I had to stand right next to this $second_unit.language_name <i>(yes, this is different from how most games handle ranged attacks)</i>, but because the $second_unit.language_name has no ranged weapon of his own he was unable to retaliate."
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[/message]
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[/event]
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#enddef
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