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updated changelog
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changelog
14
changelog
@ -1,19 +1,25 @@
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CVS HEAD:
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CVS HEAD:
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* added dir for user created campaigns
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* added dir for user created campaigns
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* help browser
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* help browser, hotkey is <F1>
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* new tabbed preferences dialog
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* basic clipboard functionality
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* improved and added new graphics: unit animations, healing animations, tent
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* improved and added new graphics: unit animations, healing animations, tent
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* traits removed from treefolk (Woses)
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* traits removed from treefolk (Woses)
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* treefolk piercing, impact and cold resistance increased
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* treefolk piercing, impact and cold resistance increased
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* Wose renamed to Elder Wose, Sapling Wose renamed to Wose
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* Wose renamed to Elder Wose, Sapling Wose renamed to Wose
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* Wose hitpoints and melee damage increased
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* Wose hitpoints and melee damage increased
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* Reduced cost for Drake Burner, Drake Fighter, Drake Mage and Drake Slave
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* new units
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* new units
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* Drake Beak
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* Drake Beak
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* Drake Worker
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* Drake Worker
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* Dwarvish Ulfserker
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* Dwarvish Ulfserker
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* Fire Drake
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* Gryphon Master
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* Lancer
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* Lancer
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* scenario balancing for 'Heir to the Throne' campaign:
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* scenario balancing for 'Heir to the Throne' campaign:
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* Dwarven Doors
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* Dwarven Doors
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* Mountain Pass
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* Mountain Pass
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* Plunging Into the Darkness
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* new scenario for 'The Dark Hordes' campaign:
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* new scenario for 'The Dark Hordes' campaign:
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* Confrontation
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* Confrontation
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* scenario balancing for 'The Dark Hordes' campaign:
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* scenario balancing for 'The Dark Hordes' campaign:
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@ -24,11 +30,13 @@ CVS HEAD:
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* The Skull of Agarash
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* The Skull of Agarash
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* multiplayer improvements
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* multiplayer improvements
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* added Drakes to Wesbowl
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* added Drakes to Wesbowl
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* added Drakes to 'Classic' era
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* AI improvements
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* AI improvements
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* made AI attack when getting ambushed
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* made AI attack when getting ambushed
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* language fixes and polishing (english)
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* language fixes and polishing (english)
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* translation updates:
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* translation updates:
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* catalan
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* catalan
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* german
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* spanish
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* spanish
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* editor improvements:
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* editor improvements:
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* added some command line flags, such as --datadir
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* added some command line flags, such as --datadir
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@ -44,10 +52,14 @@ CVS HEAD:
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* fixed assertion failure/infinite loop in AI logic
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* fixed assertion failure/infinite loop in AI logic
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* fixed bug in WML
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* fixed bug in WML
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* fixed segfault
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* fixed segfault
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* fixed bug in generating random maps
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* fixed wesnothd crashing due SIGPIPE
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* disabled some font settings to work around bug in SDL_ttf
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* disabled some font settings to work around bug in SDL_ttf
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* added CASTLE_AND_SIMPLE_KEEP macro, where the keep is composed of only a unique tile with walls
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* added CASTLE_AND_SIMPLE_KEEP macro, where the keep is composed of only a unique tile with walls
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* added BUILDING_ macros to add houses, tents etc. over other terrains
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* added BUILDING_ macros to add houses, tents etc. over other terrains
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* added CASTLE_FLOOR macro
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* added CASTLE_FLOOR macro
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* transitions may be now specified between a terrain and another one (in terrain-graphics.cfg)
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* enabled castle-to-forest transitions for encampments
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* relocated 'Heir to the Throne' maps in they own subdir, and gave them an explicit names
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* relocated 'Heir to the Throne' maps in they own subdir, and gave them an explicit names
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* relocated 'Son of the Black Eye' maps in they own subdir, and gave them an explicit names
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* relocated 'Son of the Black Eye' maps in they own subdir, and gave them an explicit names
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* relocated 'The Dark Hordes' maps in they own subdir, and gave them an explicit names
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* relocated 'The Dark Hordes' maps in they own subdir, and gave them an explicit names
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