updated changelog

This commit is contained in:
Pauli Manninen 2004-06-18 07:26:12 +00:00
parent f110d7fe4d
commit cf599c6db5

View File

@ -1,19 +1,25 @@
CVS HEAD: CVS HEAD:
* added dir for user created campaigns * added dir for user created campaigns
* help browser * help browser, hotkey is <F1>
* new tabbed preferences dialog
* basic clipboard functionality
* improved and added new graphics: unit animations, healing animations, tent * improved and added new graphics: unit animations, healing animations, tent
* traits removed from treefolk (Woses) * traits removed from treefolk (Woses)
* treefolk piercing, impact and cold resistance increased * treefolk piercing, impact and cold resistance increased
* Wose renamed to Elder Wose, Sapling Wose renamed to Wose * Wose renamed to Elder Wose, Sapling Wose renamed to Wose
* Wose hitpoints and melee damage increased * Wose hitpoints and melee damage increased
* Reduced cost for Drake Burner, Drake Fighter, Drake Mage and Drake Slave
* new units * new units
* Drake Beak * Drake Beak
* Drake Worker * Drake Worker
* Dwarvish Ulfserker * Dwarvish Ulfserker
* Fire Drake
* Gryphon Master
* Lancer * Lancer
* scenario balancing for 'Heir to the Throne' campaign: * scenario balancing for 'Heir to the Throne' campaign:
* Dwarven Doors * Dwarven Doors
* Mountain Pass * Mountain Pass
* Plunging Into the Darkness
* new scenario for 'The Dark Hordes' campaign: * new scenario for 'The Dark Hordes' campaign:
* Confrontation * Confrontation
* scenario balancing for 'The Dark Hordes' campaign: * scenario balancing for 'The Dark Hordes' campaign:
@ -24,11 +30,13 @@ CVS HEAD:
* The Skull of Agarash * The Skull of Agarash
* multiplayer improvements * multiplayer improvements
* added Drakes to Wesbowl * added Drakes to Wesbowl
* added Drakes to 'Classic' era
* AI improvements * AI improvements
* made AI attack when getting ambushed * made AI attack when getting ambushed
* language fixes and polishing (english) * language fixes and polishing (english)
* translation updates: * translation updates:
* catalan * catalan
* german
* spanish * spanish
* editor improvements: * editor improvements:
* added some command line flags, such as --datadir * added some command line flags, such as --datadir
@ -44,10 +52,14 @@ CVS HEAD:
* fixed assertion failure/infinite loop in AI logic * fixed assertion failure/infinite loop in AI logic
* fixed bug in WML * fixed bug in WML
* fixed segfault * fixed segfault
* fixed bug in generating random maps
* fixed wesnothd crashing due SIGPIPE
* disabled some font settings to work around bug in SDL_ttf * disabled some font settings to work around bug in SDL_ttf
* added CASTLE_AND_SIMPLE_KEEP macro, where the keep is composed of only a unique tile with walls * added CASTLE_AND_SIMPLE_KEEP macro, where the keep is composed of only a unique tile with walls
* added BUILDING_ macros to add houses, tents etc. over other terrains * added BUILDING_ macros to add houses, tents etc. over other terrains
* added CASTLE_FLOOR macro * added CASTLE_FLOOR macro
* transitions may be now specified between a terrain and another one (in terrain-graphics.cfg)
* enabled castle-to-forest transitions for encampments
* relocated 'Heir to the Throne' maps in they own subdir, and gave them an explicit names * relocated 'Heir to the Throne' maps in they own subdir, and gave them an explicit names
* relocated 'Son of the Black Eye' maps in they own subdir, and gave them an explicit names * relocated 'Son of the Black Eye' maps in they own subdir, and gave them an explicit names
* relocated 'The Dark Hordes' maps in they own subdir, and gave them an explicit names * relocated 'The Dark Hordes' maps in they own subdir, and gave them an explicit names