Fixed healing to work properly

This commit is contained in:
Dave White 2003-09-20 00:22:41 +00:00
parent 1ad9a71490
commit d243cbeb1c
2 changed files with 3 additions and 3 deletions

View File

@ -17,7 +17,8 @@ Defeat:
side=1
canrecruit=1
controller=human
recruit=Wraith,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman
hitpoints=10
recruit=Elvish Druid,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman
enemy=2
[/side]
@ -27,7 +28,7 @@ Defeat:
side=2
canrecruit=1
recruit=Troll Whelp,Wolf Rider,Orcish Crossbow,Orcish Assasin,Troll
gold=100
gold=0
enemy=1
[/side]
[/test]

View File

@ -320,7 +320,6 @@ unit_type::unit_type(config& cfg, const movement_type_map& mv_types,
max_heals_ = 0;
}
heals_ = has_ability("heals");
regenerates_ = has_ability("regenerates");
leadership_ = has_ability("leadership");
lightbringer_ = has_ability("lightbringer");