DiD S12: Allow campaign to end on the third repetition

As players who haven't figured out certain strategies might have too much
trouble beating the third repetition. Also waiting until the fourth
repetition may be too long and have players question what's going on.
This commit is contained in:
sigurdfdragon 2017-12-25 19:02:16 -05:00 committed by Jeffrey 'Sigurd' Westcoat
parent 44bcd6ef90
commit d3a58e9424

View File

@ -95,7 +95,7 @@
condition=lose
description= _ "Destruction of Mal Keshar"
[show_if]
{VARIABLE_CONDITIONAL timesForever less_than_equal_to 3}
{VARIABLE_CONDITIONAL timesForever less_than_equal_to 2}
[/show_if]
[/objective]
@ -104,7 +104,7 @@
condition=win
description= _ "Destruction of Mal Keshar"
[show_if]
{VARIABLE_CONDITIONAL timesForever greater_than_equal_to 4}
{VARIABLE_CONDITIONAL timesForever greater_than_equal_to 3}
[/show_if]
[/objective]
@ -467,9 +467,9 @@
[/filter]
[if]
{VARIABLE_CONDITIONAL timesForever greater_than_equal_to 4}
{VARIABLE_CONDITIONAL timesForever greater_than_equal_to 3}
# after the third repetition, we'll let the campaign really end
# after a few repetitions, we'll let the campaign really end
# when Malin dies
[then]
[role]
@ -607,7 +607,7 @@
[/endlevel]
[/then]
# Normal defeat condition before the fourth timesForever
# Normal defeat condition before sufficient repetitions
[else]
{HERODEATH_MALIN_LICH}
[/else]