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Revert "Fix team_info::side_name() returning wrong type"
This reverts commit 89ef1d318a7f219586ee894da46514dbb312cfe7. That commit made side_name() return a wrong value in case current_player changed during a game.
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49ee9daad7
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@ -127,9 +127,6 @@ void team::team_info::read(const config &cfg)
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side_name = cfg["side_name"];
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save_id = cfg["save_id"].str();
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current_player = cfg["current_player"].str();
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if(side_name.empty()) {
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side_name = current_player;
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}
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countdown_time = cfg["countdown_time"].str();
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action_bonus_count = cfg["action_bonus_count"];
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flag = cfg["flag"].str();
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@ -303,7 +303,7 @@ public:
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void set_flag(const std::string& flag) { info_.flag = flag; }
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void set_flag_icon(const std::string& flag_icon) { info_.flag_icon = flag_icon; }
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const t_string& side_name() const { return info_.side_name; }
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const std::string& side_name() const { return info_.side_name.empty() ? info_.current_player : info_.side_name.str(); }
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//Returns true if the hex is shrouded/fogged for this side, or
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//any other ally with shared vision.
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bool shrouded(const map_location& loc) const;
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