fix compilation

This commit is contained in:
gfgtdf 2016-07-19 13:17:48 +02:00 committed by GitHub
parent 084dfc9887
commit d43e5ad8bc

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@ -289,7 +289,7 @@ LEVEL_RESULT playsingle_controller::play_scenario(const config& level)
pump().fire(is_victory ? "local_victory" : "local_defeat");
{ // Block for set_scontext_synced_base
set_scontext_synced_base sync;
pump().fire(proceed_to_next_level ? "victory" : "defeat");
pump().fire(end_level.proceed_to_next_level ? "victory" : "defeat");
pump().fire("scenario end");
}
if(end_level.proceed_to_next_level) {