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https://github.com/wesnoth/wesnoth
synced 2025-05-08 19:45:47 +00:00
Try to address bug #11857 by ensuring that liches will activate...
...even if the user takes the sneak path before passing through the magically sealed doors. If this doesn't fix the problem we've got a bug in the interpretation of [enable_recruit].
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@ -39,7 +39,7 @@
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name=_"Karrag"
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profile=portraits/karrag.png
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canrecruit="1"
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side="2"
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side="2" # ACTIVATE_LICHES macro depends on this value
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colour=black
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controller="ai"
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team_name="evil"
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@ -122,7 +122,7 @@
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id="Fleleen"
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name=_"Fleleen"
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canrecruit="1"
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side="6"
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side="6" # ACTIVATE_LICHES macro depends on this value
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controller="ai"
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team_name="evil"
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user_team_name=_"Evil"
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@ -136,7 +136,7 @@
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id="Lannex"
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name=_"Lannex"
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canrecruit="1"
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side="7"
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side="7" # ACTIVATE_LICHES macro depends on this value
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controller="ai"
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team_name="evil"
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user_team_name=_"Evil"
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@ -448,24 +448,30 @@
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value=yes
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[/set_variable]
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[allow_recruit]
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side=2
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type="Blood Bat,Ghost,Wraith,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
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[/allow_recruit]
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[allow_recruit]
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side=6
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type="Blood Bat,Ghost,Wraith,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
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[/allow_recruit]
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[allow_recruit]
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side=7
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type="Blood Bat,Ghost,Wraith,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
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[/allow_recruit]
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{ACTIVATE_LICHES}
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[/then]
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[/if]
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[/event]
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# This event is in case the player gets a unit through the sneak tunnel
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# before opening the sealed doors.
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[event]
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name=moveto
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[filter]
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side=1
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x=53
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y=31
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[/filter]
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[message]
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speaker=unit
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message= _ "I think I hear noises, ahead of us..."
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[/message]
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{ACTIVATE_LICHES}
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[/event]
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[event]
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name=moveto
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@ -311,3 +311,25 @@
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[/message]
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#enddef
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#define ACTIVATE_LICHES
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[message]
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speaker="Angarthing"
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message=_"I sense wrongness. Some greater evil awakens before us."
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[/message]
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[allow_recruit]
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side=2
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type="Blood Bat,Ghost,Wraith,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
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[/allow_recruit]
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[allow_recruit]
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side=6
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type="Blood Bat,Ghost,Wraith,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
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[/allow_recruit]
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[allow_recruit]
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side=7
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type="Blood Bat,Ghost,Wraith,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
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[/allow_recruit]
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#enddef
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