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Moved the SoF campaign entries under 1.9.14 retroactively.
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@ -3,8 +3,6 @@ Version 1.9.14+svn:
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* An Orcish Incursion:
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* Scenario 3: select a new unit with the Adviser (sic) role for dialogs if
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the original unit selected at the start of the scenario died
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* Sceptre of Fire:
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* New set of portraits
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* Editor:
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* Added Etheral Abyss terrain (Qxua) to the Cave category, too
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* Updated the terrain palette icons for winter/fall single or mixed forested
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@ -33,6 +31,9 @@ Version 1.9.14:
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* AI:
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* Fixed bug #18962 and bug #19214: AI leaders are no longer slow to select
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attacks.
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* Campaigns:
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* Sceptre of Fire:
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* New set of portraits
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* Editor:
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* Fixed overpainting of transparent tile icons on the editor palettes on the
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sidebar
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@ -3,10 +3,6 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.9.14+svn:
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* Campaigns:
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* Sceptre of Fire:
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* New set of portraits.
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* Language and i18n:
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* Updated translations: Czech, Finnish, French, Galician, German, Italian,
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Lithuanian, Serbian, Slovak.
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@ -23,6 +19,10 @@ Version 1.9.14:
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* Fixed bug #18962 and bug #19214: AI leaders are no longer slow to select
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attacks.
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* Campaigns:
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* Sceptre of Fire:
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* New set of portraits.
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* Language and i18n:
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* Changed font used for CJK languages to DroidSans.
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* Updated translations: British English, Chinese (Simplified), Czech, Dutch,
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