Moved the SoF campaign entries under 1.9.14 retroactively.

This commit is contained in:
Lari Nieminen 2012-01-15 10:24:06 +00:00
parent f01d9a850c
commit d862432361
2 changed files with 7 additions and 6 deletions

View File

@ -3,8 +3,6 @@ Version 1.9.14+svn:
* An Orcish Incursion:
* Scenario 3: select a new unit with the Adviser (sic) role for dialogs if
the original unit selected at the start of the scenario died
* Sceptre of Fire:
* New set of portraits
* Editor:
* Added Etheral Abyss terrain (Qxua) to the Cave category, too
* Updated the terrain palette icons for winter/fall single or mixed forested
@ -33,6 +31,9 @@ Version 1.9.14:
* AI:
* Fixed bug #18962 and bug #19214: AI leaders are no longer slow to select
attacks.
* Campaigns:
* Sceptre of Fire:
* New set of portraits
* Editor:
* Fixed overpainting of transparent tile icons on the editor palettes on the
sidebar

View File

@ -3,10 +3,6 @@ changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.9.14+svn:
* Campaigns:
* Sceptre of Fire:
* New set of portraits.
* Language and i18n:
* Updated translations: Czech, Finnish, French, Galician, German, Italian,
Lithuanian, Serbian, Slovak.
@ -23,6 +19,10 @@ Version 1.9.14:
* Fixed bug #18962 and bug #19214: AI leaders are no longer slow to select
attacks.
* Campaigns:
* Sceptre of Fire:
* New set of portraits.
* Language and i18n:
* Changed font used for CJK languages to DroidSans.
* Updated translations: British English, Chinese (Simplified), Czech, Dutch,