Fix storyscreen buttons occasionally...

...disappearing by setting them to be drawn in "volatile" mode.
This commit is contained in:
Ignacio R. Morelle 2009-10-23 00:38:15 +00:00
parent 5b1b86db59
commit dbf1b33d69
3 changed files with 7 additions and 0 deletions

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@ -4,6 +4,7 @@ Version 1.7.7+svn:
* User interface:
* Instead of "crashing" upon invalid markup try to show the raw text
* Found a better fix for truncating the campaign description (bug #14328)
* Fix storyscreen buttons occasionally disappearing (bug #13779)
Version 1.7.7:
* AI:

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@ -6,6 +6,9 @@ Version 1.7.7+svn:
* Language and translations:
* Updated translations: Hungarian.
* User interface:
* Fixed storyscreen buttons occasionally disappearing.
Version 1.7.7:
* AI:

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@ -171,6 +171,9 @@ void part_ui::prepare_geometry()
next_button_.set_location(buttons_x_, buttons_y_ - 30);
skip_button_.set_location(buttons_x_, buttons_y_);
#endif
next_button_.set_volatile(true);
skip_button_.set_volatile(true);
}
void part_ui::prepare_floating_images()