Change somme formals.

Also, fix a typo; Jetryl's two macros were defined to
the same name, but one of them needed a _RANGE suffix.
This commit is contained in:
Eric S. Raymond 2008-02-12 21:48:41 +00:00
parent 1b17c2228a
commit dc37c53a87

View File

@ -3,14 +3,14 @@
# These don't rely on any other macros. Please don't change this.
#define STANDING_ANIM_DIRECTIONAL BASEFRAME_SE BASEFRAME_NE
#define STANDING_ANIM_DIRECTIONAL BASE_SE_IMAGE BASE_NE_IMAGE
[standing_anim]
[if]
direction=s,se,sw
start_time=0
[frame]
duration=150
image={BASEFRAME_SE}
image={BASE_SE_IMAGE}
[/frame]
[/if]
[else]
@ -18,7 +18,7 @@
start_time=0
[frame]
duration=150
image={BASEFRAME_NE}
image={BASE_NE_IMAGE}
[/frame]
[/else]
[/standing_anim]
@ -135,23 +135,23 @@
[/defend]
#enddef
#define DEFENSE_ANIM_DIRECTIONAL REACTION_SE BASEFRAME_SE REACTION_NE BASEFRAME_NE HITSOUND
#define DEFENSE_ANIM_DIRECTIONAL REACTION_SE_IMAGE BASE_SE_IMAGE REACTION_NE_IMAGE BASE_NE_IMAGE HITSOUND
[defend]
direction=sw,s,se
start_time=-126
[frame]
duration=1
image={BASEFRAME_SE}
image={BASE_SE_IMAGE}
[/frame]
[frame]
duration=100
image={REACTION_SE}
image={REACTION_SE_IMAGE}
[/frame]
[if]
hits=hit
[frame]
duration=150
image={REACTION_SE}
image={REACTION_SE_IMAGE}
sound={HITSOUND}
[/frame]
[/if]
@ -159,12 +159,12 @@
hits=miss,kill
[frame]
duration=150
image={REACTION_SE}
image={REACTION_SE_IMAGE}
[/frame]
[/else]
[frame]
duration=1
image={BASEFRAME_SE}
image={BASE_SE_IMAGE}
[/frame]
[/defend]
[defend]
@ -172,17 +172,17 @@
start_time=-126
[frame]
duration=1
image={BASEFRAME_NE}
image={BASE_NE_IMAGE}
[/frame]
[frame]
duration=100
image={REACTION_NE}
image={REACTION_NE_IMAGE}
[/frame]
[if]
hits=hit
[frame]
duration=150
image={REACTION_NE}
image={REACTION_NE_IMAGE}
sound={HITSOUND}
[/frame]
[/if]
@ -190,34 +190,34 @@
hits=miss,kill
[frame]
duration=150
image={REACTION_NE}
image={REACTION_NE_IMAGE}
[/frame]
[/else]
[frame]
duration=1
image={BASEFRAME_NE}
image={BASE_NE_IMAGE}
[/frame]
[/defend]
#enddef
#define DEFENSE_ANIM_DIRECTIONAL REACTION_SE BASEFRAME_SE REACTION_NE BASEFRAME_NE HITSOUND RANGE
#define DEFENSE_ANIM_DIRECTIONAL_RANGE REACTION_SE_IMAGE BASE_SE_IMAGE REACTION_NE_IMAGE BASE_NE_IMAGE HITSOUND RANGE
[defend]
direction=sw,s,se
range={RANGE}
start_time=-126
[frame]
duration=1
image={BASEFRAME_SE}
image={BASE_SE_IMAGE}
[/frame]
[frame]
duration=100
image={REACTION_SE}
image={REACTION_SE_IMAGE}
[/frame]
[if]
hits=hit
[frame]
duration=150
image={REACTION_SE}
image={REACTION_SE_IMAGE}
sound={HITSOUND}
[/frame]
[/if]
@ -225,12 +225,12 @@
hits=miss,kill
[frame]
duration=150
image={REACTION_SE}
image={REACTION_SE_IMAGE}
[/frame]
[/else]
[frame]
duration=1
image={BASEFRAME_SE}
image={BASE_SE_IMAGE}
[/frame]
[/defend]
[defend]
@ -239,17 +239,17 @@
start_time=-126
[frame]
duration=1
image={BASEFRAME_NE}
image={BASE_NE_IMAGE}
[/frame]
[frame]
duration=100
image={REACTION_NE}
image={REACTION_NE_IMAGE}
[/frame]
[if]
hits=hit
[frame]
duration=150
image={REACTION_NE}
image={REACTION_NE_IMAGE}
sound={HITSOUND}
[/frame]
[/if]
@ -257,12 +257,12 @@
hits=miss,kill
[frame]
duration=150
image={REACTION_NE}
image={REACTION_NE_IMAGE}
[/frame]
[/else]
[frame]
duration=1
image={BASEFRAME_NE}
image={BASE_NE_IMAGE}
[/frame]
[/defend]
#enddef