New wall terrain type 'Xuf'

1.17 - more overgrown walls (#7602)
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doofus-01 2023-05-07 20:20:20 -07:00 committed by GitHub
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35 changed files with 15 additions and 0 deletions

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@ -942,6 +942,10 @@ C*,K*,X*,Q*,W*,Ai,M*,*^Qh*,*^V*,*^B*,_off^_usr#enddef
{NEW:WALL Xue (!,Xu*,Xo*) cave/earthy-wall-rough}
{NEW:WALL Xuc,Xuce (Qx*,Ql*) walls/wall-mine-chasm}
{NEW:WALL Xuc,Xuce (!,Xu*,Xo*) walls/wall-mine}
{NEW:WALL2 Xuf (!,Xuf,!,Xu*) (!,Xu*,Xo*) walls/hedge/wall-hedge-edge}
{NEW:WALL2 Xo* (Xuf) (!,Xu*,Xo*) walls/hedge/wall-hedge-mixed}
{NEW:WALL Xuf (Qx*,Ql*) walls/hedge/wall-hedge-chasm}
{NEW:WALL Xuf (!,Xu*,Xo*) walls/hedge/wall-hedge}
{NEW:WALL Xu* (Qx*,Ql*) cave/wall-rough-chasm}
#{NEW:WALL Xu* (!,Xu*) cave/wall-rough}

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@ -1405,6 +1405,17 @@ Occasionally caves are <italic>text='illuminated'</italic>."
editor_group=cave,obstacle
[/terrain_type]
[terrain_type]
symbol_image=void/void
editor_image=walls/hedge/wall-hedge-tile
id=wall_hedge
name= _ "Thick Hedges"
editor_name= _ "Hedges Wall"
string=Xuf
aliasof=Xt
editor_group=forest,obstacle
[/terrain_type]
[terrain_type]
# Made obsolete by new mine walls; drawn exactly like Xuc, but definition kept for compatibility
hidden=yes