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https://github.com/wesnoth/wesnoth
synced 2025-05-21 18:58:00 +00:00
Fixed some defense animation macroing glitches (and some other things for yeti).
[[Split portion of a mixed commit.]]
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@ -4,7 +4,7 @@
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gender=female
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race=human
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image="human-battleprincess.png"
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{DEFENSE_ANIM "human-battleprincess.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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{DEFENSE_ANIM "human-battleprincess-defend.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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[leading_anim]
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[frame]
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begin=-150
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@ -5,7 +5,6 @@
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name= _ "Central Body"
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race=monster
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image=blank.png
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{DEFENSE_ANIM "blank.png" blank.png wail.wav }
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halo=alien-core-compact.png
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hitpoints=100
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movement_type=smallfoot
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@ -29,6 +28,7 @@
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cost=20
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usage=fighter
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unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
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get_hit_sound=wail.wav
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[attack]
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name=energy ray
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type=cold
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@ -6,7 +6,6 @@
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name= _ "Weakened Central Body"
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race=monster
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image=blank.png
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{DEFENSE_ANIM "blank.png" blank.png wail.wav }
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halo=alien-core-compact2.png
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hitpoints=40
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movement_type=smallfoot
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@ -31,6 +30,7 @@
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usage=fighter
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unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
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die_sound=wail-long.wav
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get_hit_sound=wail.wav
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[attack]
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name=energy ray
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type=cold
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@ -7,7 +7,6 @@
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name= _ "Weakened Central Body"
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race=monster
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image=blank.png
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{DEFENSE_ANIM "blank.png" blank.png wail.wav }
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halo=alien-core-compact.png
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hitpoints=40
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movement_type=smallfoot
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@ -32,6 +31,7 @@
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usage=fighter
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unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
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die_sound=wail-long.wav
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get_hit_sound=wail.wav
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[attack]
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name=energy ray
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type=cold
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@ -17,7 +17,7 @@
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usage=fighter
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unit_description= _ "The drakes who master the use of a sword are sworn into a special order. The mark of this is the black and white warpaint they display in battle."
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die_sound=drake-die.ogg
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{DEFENSE_ANIM "units/drakes/blademaster.png" "units/drakes/blademaster-defend.png" {SOUND_LIST:DRAKE_HIT} }
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{DEFENSE_ANIM "units/drakes/blademaster-defend.png" "units/drakes/blademaster.png" {SOUND_LIST:DRAKE_HIT} }
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[movement_anim]
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[frame]
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begin=0
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@ -4,7 +4,6 @@
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race=drake
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image="units/drakes/clasher.png"
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ellipse="misc/ellipse"
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# image_moving="units/drakes/clasher-flying.png"
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hitpoints=43
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movement_type=drakefoot
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movement=5
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@ -184,5 +183,5 @@ They are, in fact, the Judicators of the Drake Hierarchy, and though their armam
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[/frame]
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[/animation]
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[/attack]
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{DEFENSE_ANIM "units/drakes/clasher.png" "units/drakes/clasher-defend.png" {SOUND_LIST:DRAKE_HIT} }
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{DEFENSE_ANIM "units/drakes/clasher-defend.png" "units/drakes/clasher.png" {SOUND_LIST:DRAKE_HIT} }
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[/unit]
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@ -206,7 +206,7 @@
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[/frame]
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[/animation]
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[/attack]
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{DEFENSE_ANIM "units/drakes/fighter.png" "units/drakes/fighter-defend.png" {SOUND_LIST:DRAKE_HIT}}
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{DEFENSE_ANIM "units/drakes/fighter-defend.png" "units/drakes/fighter.png" {SOUND_LIST:DRAKE_HIT}}
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[movement_anim]
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[frame]
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begin=0
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@ -16,7 +16,7 @@
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usage=archer
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unit_description= _ "The great fire drakes are masters of their internal fire. Clad in shining armor, they belch columns of flame at any who oppose them, a testament to the strength and majesty of their kind."
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die_sound=drake-die.ogg
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{DEFENSE_ANIM "units/drakes/fire.png" "units/drakes/fire-defend.png" {SOUND_LIST:DRAKE_HIT}}
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{DEFENSE_ANIM "units/drakes/fire-defend.png" "units/drakes/fire.png" {SOUND_LIST:DRAKE_HIT}}
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[movement_anim]
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[frame]
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begin=0
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@ -14,6 +14,7 @@
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cost=80
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usage=fighter
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unit_description= _ "Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
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die_sound=yeti-die.ogg
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{DEFENSE_ANIM "units/monsters/yeti-defend.png" "units/monsters/yeti.png" yeti-hit.ogg }
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[movement_costs]
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tundra=1
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@ -54,7 +55,7 @@
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[frame]
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begin=50
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end=125
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image="units/monsters/yeti-die-1.png"
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image="units/monsters/yeti-die1.png"
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[/frame]
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[frame]
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begin=125
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@ -83,7 +84,7 @@
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[frame]
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begin=50
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end=125
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image="units/monsters/yeti-die-1.png"
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image="units/monsters/yeti-die1.png"
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[/frame]
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[frame]
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begin=125
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@ -20,7 +20,7 @@
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Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
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die_sound=hiss-die.wav
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{DEFENSE_ANIM "units/saurians/skirmisher.png" "units/saurians/skirmisher.png" hiss-hit.wav }
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{DEFENSE_ANIM "units/saurians/skirmisher-defend.png" "units/saurians/skirmisher.png" hiss-hit.wav }
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[abilities]
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{ABILITY_SKIRMISHER}
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[/abilities]
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