Fixed some defense animation macroing glitches (and some other things for yeti).

[[Split portion of a mixed commit.]]
This commit is contained in:
Lari Nieminen 2006-07-27 18:18:43 +00:00
parent aa352ba1bb
commit dee2d9485e
10 changed files with 12 additions and 12 deletions

View File

@ -4,7 +4,7 @@
gender=female
race=human
image="human-battleprincess.png"
{DEFENSE_ANIM "human-battleprincess.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
{DEFENSE_ANIM "human-battleprincess-defend.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[leading_anim]
[frame]
begin=-150

View File

@ -5,7 +5,6 @@
name= _ "Central Body"
race=monster
image=blank.png
{DEFENSE_ANIM "blank.png" blank.png wail.wav }
halo=alien-core-compact.png
hitpoints=100
movement_type=smallfoot
@ -29,6 +28,7 @@
cost=20
usage=fighter
unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
get_hit_sound=wail.wav
[attack]
name=energy ray
type=cold

View File

@ -6,7 +6,6 @@
name= _ "Weakened Central Body"
race=monster
image=blank.png
{DEFENSE_ANIM "blank.png" blank.png wail.wav }
halo=alien-core-compact2.png
hitpoints=40
movement_type=smallfoot
@ -31,6 +30,7 @@
usage=fighter
unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
die_sound=wail-long.wav
get_hit_sound=wail.wav
[attack]
name=energy ray
type=cold

View File

@ -7,7 +7,6 @@
name= _ "Weakened Central Body"
race=monster
image=blank.png
{DEFENSE_ANIM "blank.png" blank.png wail.wav }
halo=alien-core-compact.png
hitpoints=40
movement_type=smallfoot
@ -32,6 +31,7 @@
usage=fighter
unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
die_sound=wail-long.wav
get_hit_sound=wail.wav
[attack]
name=energy ray
type=cold

View File

@ -17,7 +17,7 @@
usage=fighter
unit_description= _ "The drakes who master the use of a sword are sworn into a special order. The mark of this is the black and white warpaint they display in battle."
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/blademaster.png" "units/drakes/blademaster-defend.png" {SOUND_LIST:DRAKE_HIT} }
{DEFENSE_ANIM "units/drakes/blademaster-defend.png" "units/drakes/blademaster.png" {SOUND_LIST:DRAKE_HIT} }
[movement_anim]
[frame]
begin=0

View File

@ -4,7 +4,6 @@
race=drake
image="units/drakes/clasher.png"
ellipse="misc/ellipse"
# image_moving="units/drakes/clasher-flying.png"
hitpoints=43
movement_type=drakefoot
movement=5
@ -184,5 +183,5 @@ They are, in fact, the Judicators of the Drake Hierarchy, and though their armam
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "units/drakes/clasher.png" "units/drakes/clasher-defend.png" {SOUND_LIST:DRAKE_HIT} }
{DEFENSE_ANIM "units/drakes/clasher-defend.png" "units/drakes/clasher.png" {SOUND_LIST:DRAKE_HIT} }
[/unit]

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@ -206,7 +206,7 @@
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "units/drakes/fighter.png" "units/drakes/fighter-defend.png" {SOUND_LIST:DRAKE_HIT}}
{DEFENSE_ANIM "units/drakes/fighter-defend.png" "units/drakes/fighter.png" {SOUND_LIST:DRAKE_HIT}}
[movement_anim]
[frame]
begin=0

View File

@ -16,7 +16,7 @@
usage=archer
unit_description= _ "The great fire drakes are masters of their internal fire. Clad in shining armor, they belch columns of flame at any who oppose them, a testament to the strength and majesty of their kind."
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/fire.png" "units/drakes/fire-defend.png" {SOUND_LIST:DRAKE_HIT}}
{DEFENSE_ANIM "units/drakes/fire-defend.png" "units/drakes/fire.png" {SOUND_LIST:DRAKE_HIT}}
[movement_anim]
[frame]
begin=0

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@ -14,6 +14,7 @@
cost=80
usage=fighter
unit_description= _ "Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
die_sound=yeti-die.ogg
{DEFENSE_ANIM "units/monsters/yeti-defend.png" "units/monsters/yeti.png" yeti-hit.ogg }
[movement_costs]
tundra=1
@ -54,7 +55,7 @@
[frame]
begin=50
end=125
image="units/monsters/yeti-die-1.png"
image="units/monsters/yeti-die1.png"
[/frame]
[frame]
begin=125
@ -83,7 +84,7 @@
[frame]
begin=50
end=125
image="units/monsters/yeti-die-1.png"
image="units/monsters/yeti-die1.png"
[/frame]
[frame]
begin=125

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@ -20,7 +20,7 @@
Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
die_sound=hiss-die.wav
{DEFENSE_ANIM "units/saurians/skirmisher.png" "units/saurians/skirmisher.png" hiss-hit.wav }
{DEFENSE_ANIM "units/saurians/skirmisher-defend.png" "units/saurians/skirmisher.png" hiss-hit.wav }
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]