changelog entry for previous commit

This commit is contained in:
Anonymissimus 2010-10-29 22:38:10 +00:00
parent 4173caf1c3
commit df42901004

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@ -89,6 +89,9 @@ Version 1.9.1+svn:
* New key 'random_start' (default = yes) in [terrain_graphics][image]
allowing to disable random animation shift in animated terrains.
* Added a new key "primary" to animation to separate frames that should be treated as primary from frames that shouldn't
* Made it so that if several [advancefrom] tags for a certain base unit are encountered,
the lowest experience= keys from these is chosen (so if there's only one [advancefrom] referencing this base unit
the experience needed can be increased).
* Miscellaneous and bugfixes:
* Changed: Lowered severity of some gui2 timer log messages.
* Units created in debug mode now play their recruit animation (FR #16766).