mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-03 20:41:13 +00:00
changelog entry for previous commit
This commit is contained in:
parent
4173caf1c3
commit
df42901004
@ -89,6 +89,9 @@ Version 1.9.1+svn:
|
||||
* New key 'random_start' (default = yes) in [terrain_graphics][image]
|
||||
allowing to disable random animation shift in animated terrains.
|
||||
* Added a new key "primary" to animation to separate frames that should be treated as primary from frames that shouldn't
|
||||
* Made it so that if several [advancefrom] tags for a certain base unit are encountered,
|
||||
the lowest experience= keys from these is chosen (so if there's only one [advancefrom] referencing this base unit
|
||||
the experience needed can be increased).
|
||||
* Miscellaneous and bugfixes:
|
||||
* Changed: Lowered severity of some gui2 timer log messages.
|
||||
* Units created in debug mode now play their recruit animation (FR #16766).
|
||||
|
Loading…
x
Reference in New Issue
Block a user