diff --git a/changelog b/changelog index e72d9f5c86b..4d939f63b4d 100644 --- a/changelog +++ b/changelog @@ -89,6 +89,9 @@ Version 1.9.1+svn: * New key 'random_start' (default = yes) in [terrain_graphics][image] allowing to disable random animation shift in animated terrains. * Added a new key "primary" to animation to separate frames that should be treated as primary from frames that shouldn't + * Made it so that if several [advancefrom] tags for a certain base unit are encountered, + the lowest experience= keys from these is chosen (so if there's only one [advancefrom] referencing this base unit + the experience needed can be increased). * Miscellaneous and bugfixes: * Changed: Lowered severity of some gui2 timer log messages. * Units created in debug mode now play their recruit animation (FR #16766).