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No longer write the map_data header anymore.
Like discussed at the FOSDEM, those embedded WML attributes are not used anymore.
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@ -353,9 +353,7 @@ std::string gamemap::write() const
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// Let the low level converter do the conversion
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std::ostringstream s;
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s << "border_size=" << border_size_ << "\nusage="
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<< (usage_ == IS_MAP ? "map" : "mask") << "\n\n"
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<< t_translation::write_game_map(tiles_, starting_positions)
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s << t_translation::write_game_map(tiles_, starting_positions)
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<< "\n";
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return s.str();
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}
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