diff --git a/data/core/help.cfg b/data/core/help.cfg index be8fccf5477..dd5d139b8e6 100644 --- a/data/core/help.cfg +++ b/data/core/help.cfg @@ -478,7 +478,7 @@ Dextrous is a trait possessed only by elves. The elven people are known for thei [topic] id=traits_healthy title= _"Healthy" - text= _"Renowned for their vitality, some dwarves are sturdier than others and can rest even when travelling." + _" + text= _"Renowned for their vitality, some dwarves are sturdier than others and can rest even when traveling." + _" text='Healthy' units have 1 HP plus 1 HP per level more than usual and rest heal the usual 2 HP after each turn they did not fight. They also suffer a quarter less damage from poison." [/topic] @@ -524,11 +524,11 @@ Basic terrain types include Flat, Hills, Mountains, Sands, Water and Swamps. The " + "src='terrain/grass/green.png'" + "src='terrain/hills/regular.png'" + "src='terrain/mountains/dry-tile.png'" + "src='terrain/sand/desert.png'" + "src='terrain/water/coast-tile.png'" + "src='terrain/swamp/water-tile.png'" + _" -Every unit has a defense rating and a movement cost for each of the basic terrain types, and these values are listed in the unit’s help page. Basic terrain types may have unique properties like illumation effects as well." + _" +Every unit has a defense rating and a movement cost for each of the basic terrain types, and these values are listed in the unit’s help page. Basic terrain types may have unique properties like illumination effects as well." + _"
text='Mixed Terrain Types'
" + _" -Mixed terrain types share the properties of multiple basic terrain types — units generally recieve the text='best defense' and text='worst movement' of the underlying basic types when they move onto a mixed type. For example, this is the case with text='forested hills', text='sand hills', and text='cave hills'. +Mixed terrain types share the properties of multiple basic terrain types — units generally receive the text='best defense' and text='worst movement' of the underlying basic types when they move onto a mixed type. For example, this is the case with text='forested hills', text='sand hills', and text='cave hills'. " + "src='terrain/hills/regular.png~BLIT(terrain/forest/pine-tile.png)'" + "src='terrain/hills/desert.png'" + "src='terrain/cave/hills-variation.png'" + _"