MP Tests: Fix disagreement in plugin context name

This commit is contained in:
Celtic Minstrel 2016-11-12 21:15:02 -05:00
parent cdb164052a
commit e0ce22880e
3 changed files with 6 additions and 6 deletions

View File

@ -61,7 +61,7 @@ local function plugin()
end
context.select_level({index = s.index})
log("configuring a game")
log("configuring a game")
context.set_name({name = "Test"})
context.update_settings({registered_users = false})

View File

@ -97,7 +97,7 @@ local function plugin()
context.chat({message = "done first join"})
while not (info.name == "Dialog" or info.name == "Multiplayer Wait") do
while not (info.name == "Dialog" or info.name == "Multiplayer Join") do
if context.join then
context.join({})
else
@ -115,11 +115,11 @@ local function plugin()
repeat
events, context, info = coroutine.yield()
idle_text("in " .. info.name .. " waiting for mp wait")
until info.name == "Multiplayer Wait"
idle_text("in " .. info.name .. " waiting for mp join")
until info.name == "Multiplayer Join"
end
log("got to multiplayer wait...")
log("got to multiplayer join...")
context.chat({message = "ready"})
repeat

View File

@ -290,7 +290,7 @@ void mp_join_game::pre_show(window& window)
//
// Set up the Lua plugin context
//
plugins_context_.reset(new plugins_context("Multiplayer Join Game"));
plugins_context_.reset(new plugins_context("Multiplayer Join"));
plugins_context_->set_callback("launch", [&window](const config&) { window.set_retval(window::OK); }, false);
plugins_context_->set_callback("quit", [&window](const config&) { window.set_retval(window::CANCEL); }, false);