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Reversed the default value of visible_in_fog=.
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@ -359,7 +359,7 @@ void terrain_label::read(const config& cfg, const variable_set *variables)
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text_ = cfg["text"];
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team_name_ = cfg["team_name"];
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visible_in_fog_ = utils::string_bool(cfg["visible_in_fog"],false);
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visible_in_fog_ = utils::string_bool(cfg["visible_in_fog"],true);
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if (variables)
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{
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