Added a reminder note to also change the hardcoded default...

...multiplayer objectives if the [objectives] text formatting gets changed.
This commit is contained in:
Lari Nieminen 2010-08-08 09:16:33 +00:00
parent 804b9dfb2d
commit e3ec2ed503

View File

@ -22,6 +22,10 @@ local function insert_before_nl(s, t)
end
local function generate_objectives(cfg)
-- Note: when changing the text formatting, remember to check if you also
-- need to change the hardcoded default multiplayer objective text in
-- multiplayer_connect.cpp.
local _ = wesnoth.textdomain("wesnoth")
local objectives = ""
local win_objectives = ""