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include cleanup: path*
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@ -16,6 +16,7 @@
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#include "actions.hpp"
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#include "ai.hpp"
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#include "game_config.hpp"
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#include "gamestatus.hpp"
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#include "log.hpp"
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#include "pathfind.hpp"
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#include "util.hpp"
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@ -13,6 +13,7 @@ See the COPYING file for more details.
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#include "global.hpp"
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#include "gamestatus.hpp"
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#include "log.hpp"
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#include "pathfind.hpp"
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#include "util.hpp"
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@ -14,7 +14,7 @@
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#define PATHFIND_H_INCLUDED
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#include "array.hpp"
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#include "gamestatus.hpp"
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class gamestatus;
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#include "log.hpp"
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#include "map.hpp"
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#include "pathutils.hpp"
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@ -14,7 +14,6 @@ See the COPYING file for more details.
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#ifndef PATHUTILS_H_INCLUDED
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#define PATHUTILS_H_INCLUDED
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#include "global.hpp"
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#include "map.hpp"
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//function which tells if two locations are adjacent.
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