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critical fixes needed due to outdated descriptions...
...about the internal hosting of games without a server does break the stringfreeze, will run a pot-update soon to warn translators
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@ -197,7 +197,7 @@ other players either over the internet or at your computer. Scenarios
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are accessed through the "Multiplayer" button on the main menu.
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In general multiplayer games are played against other players via the Internet
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(you can also run them on your LAN if you have one). These games are
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(you can also run them on your LAN if you have one). All these games are
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co-ordinated through the Wesnoth multiplayer server. Multiplayer games can
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take anywhere from 1 hour to 10 hours, depending on how many players
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there are (and the size of the map). The average time is between 3 to
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@ -223,25 +223,23 @@ Connect to Host/Server
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++++++++++++++++++++++
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This option opens a dialog box allowing you to enter the address of the
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machine to join. This can either be another client that currently is hosting
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a networked game without using a server, or a different server. In this dialog
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machine to join. In this dialog
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there also is the button "View List" that does show a list of official servers
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that can be used as backup if the main server is currently not available.
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A rather complete list of official and user setup servers is listed at this
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website: http://wesnoth.org/wiki/MultiplayerServers[Multiplayer servers].
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Host Networked Game
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+++++++++++++++++++
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You can host multiplayer games with your client without the need of using a
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dedicated server. If you host a
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game with your client, other players need to be able to connect to your
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port 15000 using TCP. If you are behind a firewall, you will probably
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need to change your firewall settings to allow incoming connections to
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port 15000, and tell your firewall to forward such traffic to the machine
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hosting the game. You should not need to make firewall changes to join
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games hosted on a public server or by someone else.
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To be able to start a multiplayer game without using an external multiplayer
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server, you have to start the server, which is usually named 'wesnothd',
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yourself. Then you have to connect to your
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own machine in the 'Connect to Host/Server' dialog by typing 127.0.0.1 as
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adress to use. Other players need to be able to connect to your
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port 15000 using TCP to play with you on your server. If you are behind a
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firewall, you will probably need to change your firewall settings to allow
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incoming connections to port 15000, and tell your firewall to forward such
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traffic to the machine hosting the game. You should not need to make firewall
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changes to join games hosted on a public server or by someone else.
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Local Game
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++++++++++
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