Fix incorrectly-escaped WML quotes causing wmlxgettext to emit invalid pots

This commit is contained in:
Ignacio R. Morelle 2015-01-23 16:21:27 -03:00
parent fff11576a3
commit e571ee9b7f

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@ -242,7 +242,7 @@ How the information is saved depends on the loaded file:
A new map or file containing only the arguments to the map_data attribute.
The produced map can be played in the “User Maps” game type at the create multiplayer game dialog if saved to the default directory.
For using it in handwritten scenario files the UMC designer uses the map_data=\"Path/to/file/my.map\" TODO include brakes can't be escaped holy shit syntax." + _ "
For using it in handwritten scenario files the UMC designer uses the map_data=""Path/to/file/my.map"" TODO include brakes can't be escaped holy shit syntax." + _ "
<italic>text='Embedded'</italic>" + _ "
Handwritten (surrounded by [scenario], [multiplayer] or [test] tags) scenario files containing a valid map_data attribute (not a file include) will be opened in this submode. The editor replaces only the content of map_data and leaves everything else in the scenario untouched. Maps being in this submode are marked [e] in the map menu.