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wesnoth game builds in scons.
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@ -51,7 +51,9 @@ env.Default("wesnothd")
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#
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# Program declarations (incomplete, no libraries yet)
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#
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commonlibs = Split("boost_iostreams-mt SDL_net SDL_ttf SDL_mixer SDL pthread SDL_image")
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boost_libs = Split("boost_iostreams-mt boost_regex")
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SDL_libs = Split("SDL_net SDL_ttf SDL_mixer SDL pthread SDL_image")
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commonlibs = SDL_libs + boost_libs
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libwesnoth_core_sources = [
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"src/color_range.cpp",
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