mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-20 23:14:27 +00:00
Mark strings introduced during a string freeze as translatable
(OOS status dialog)
This commit is contained in:
parent
af65eefdaa
commit
e742a7eb30
@ -1304,10 +1304,9 @@ void play_controller::process_oos(const std::string& msg) const
|
||||
{
|
||||
if (game_config::ignore_replay_errors) return;
|
||||
|
||||
/** @todo FIXME: activate translation support after string freeze */
|
||||
std::stringstream message;
|
||||
message << "The game is out of sync. It might not make much sense to continue. Do you want to save your game?";
|
||||
message << "\n\nError details:\n\n" << msg;
|
||||
message << _("The game is out of sync. It might not make much sense to continue. Do you want to save your game?");
|
||||
message << "\n\n" << _("Error details:") << "\n\n" << msg;
|
||||
|
||||
savegame::oos_savegame save(to_config());
|
||||
save.save_game_interactive(resources::screen->video(), message.str(), gui::YES_NO); // can throw end_level_exception
|
||||
|
Loading…
x
Reference in New Issue
Block a user