diff --git a/src/game_initialization/connect_engine.cpp b/src/game_initialization/connect_engine.cpp index 032564f8102..06cc3507946 100644 --- a/src/game_initialization/connect_engine.cpp +++ b/src/game_initialization/connect_engine.cpp @@ -59,7 +59,6 @@ const std::string attributes_to_trim[] = { "type", "gender", "recruit", - "extra_recruit", "player_id", "previous_recruits", "controller", diff --git a/src/game_initialization/flg_manager.cpp b/src/game_initialization/flg_manager.cpp index 0a15fb60e62..4b996b31731 100644 --- a/src/game_initialization/flg_manager.cpp +++ b/src/game_initialization/flg_manager.cpp @@ -50,7 +50,7 @@ flg_manager::flg_manager(const std::vector& era_factions, side_["default_recruit"].empty() : side_["recruit"].empty()) || side_["no_recruit"].to_bool()) && - side_["previous_recruits"].empty() && side_["extra_recruit"].empty()), + side_["previous_recruits"].empty()), faction_lock_(side_["faction_lock"].to_bool(lock_settings) && use_map_settings), leader_lock_(side_["leader_lock"].to_bool(lock_settings) && use_map_settings), color_(color),