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fixed bug in 'mages and elves' scenario
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@ -43,6 +43,7 @@ Defeat:
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canrecruit=1
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#ifdef HARD
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recruit= Great Mage,Arch Mage,Red Mage,White Mage,Paladin
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#endif
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#ifdef NORMAL
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recruit= Arch Mage,Red Mage,White Mage,Mage,Knight,Heavy Infantry
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