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Removed two no longer useful wmlscope directives
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@ -6,8 +6,6 @@
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# For now, the new are defined in terms of the old, but when adding new special notes,
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# only a NOTE_* form should be added.
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# wmlscope: start ignoring
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#define INTERNAL:SPECIAL_NOTES_SPIRIT
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_"Spirits have very unusual resistances to damage, and move quite slowly over open water."#enddef
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@ -102,8 +100,6 @@ _"The victims of this unit’s poison will continually take damage until they ca
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#define INTERNAL:SPECIAL_NOTES_DEFENSE_CAP
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_"This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types."#enddef
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# wmlscope: stop ignoring
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#define NOTE_REMOVE
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#deprecated 4 This does not work on notes added by abilities, weapon specials or damage types
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[+special_note]
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