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https://github.com/wesnoth/wesnoth
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wire in new water tiles by rhyging5,
...add new tropical-water terrain (alias to shallow water) there is still a bug in ocean-A01-n to fix and some transitions will probably need tweaking, but the base is in
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@ -26,6 +26,7 @@ Version 1.9.0-svn:
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* added new mausoleum scenery
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* added new mausoleum scenery
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* added new "snowy fort"
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* added new "snowy fort"
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* added new "desert castle"
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* added new "desert castle"
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* added new "tropical water"
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* User interface:
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* User interface:
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* Removed the unused gui2 menu bar
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* Removed the unused gui2 menu bar
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* Added a window register framework
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* Added a window register framework
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BIN
data/core/images/terrain/water/coast-tropical.png
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BIN
data/core/images/terrain/water/coast-tropical.png
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After Width: | Height: | Size: 1.1 KiB |
@ -339,16 +339,12 @@
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# Water base terrains
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# Water base terrains
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#30% 30% 40%
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#ANIMATED
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{TERRAIN_BASE_P Wo 30 water/ocean3}
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{TERRAIN_BASE_B Wo ANIMATION_15 water/ocean}
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{TERRAIN_BASE_P Wo 43 water/ocean2}
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{TERRAIN_BASE Wo water/ocean}
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#{TERRAIN_BASE_B Wo ANIMATION_15 water/ocean}
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#30% 30% 40%
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#30% 30% 40%
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{TERRAIN_BASE_P Ww 30 water/coast3}
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{TERRAIN_BASE_B Ww ANIMATION_15 water/coast}
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{TERRAIN_BASE_P Ww 43 water/coast2}
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{TERRAIN_BASE_B Wt ANIMATION_15 water/coast-tropical}
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{TERRAIN_BASE Ww water/coast}
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#33% 67%
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#33% 67%
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{TERRAIN_BASE_P Wwf 33 water/ford2}
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{TERRAIN_BASE_P Wwf 33 water/ford2}
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@ -577,10 +573,14 @@
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# Water Transitions below everything else
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# Water Transitions below everything else
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{TRANSITION_BASE_L (Ww,Wwr) (!,Ww,Wwr,Mm,Ms,Wwf) -520 water/coast}
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{TRANSITION_BASE_L (Wwr) (!,Ww,Wwr,Mm,Ms,Wwf) -520 water/coast}
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{TRANSITION_BASE_L (Ww) (!,Ww,Wwr,Mm,Ms,Wwf,Wo,Wt) -520 water/coast}
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{TRANSITION_BASE_L (Wt) (!,Ww,Wwr,Mm,Ms,Wwf,Wo,Wt) -520 water/coast-tropical}
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{TRANSITION_BASE_L Wwf (!,Wwf) -530 water/ford}
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{TRANSITION_BASE_L Wwf (!,Wwf) -530 water/ford}
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{TRANSITION_BASE_L Wo (!,Wo) -540 water/ocean}
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{TRANSITION_BASE_L Wo (!,Wo,Ww,Wt) -540 water/ocean}
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#{TRANSITION_BASE_LB Wo Wo -550 ANIMATION_15 water/ocean}
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{TRANSITION_BASE_LB Wo W* -550 ANIMATION_15 water/ocean}
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{TRANSITION_BASE_LB Ww W* -560 ANIMATION_15 water/coast}
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{TRANSITION_BASE_LB Wt W* -565 ANIMATION_15 water/coast-tropical}
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#WARNING : castles are at layer -1, probably to be fixed in 1.9 time
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#WARNING : castles are at layer -1, probably to be fixed in 1.9 time
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{TRANSITION_BASE_LF Chw (Ch,Chr,Cha) 0 transition2 castle/sunken-ruin}
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{TRANSITION_BASE_LF Chw (Ch,Chr,Cha) 0 transition2 castle/sunken-ruin}
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{TRANSITION_BASE_LF Chs (Ch,Chr,Cha) 0 transition2 swamp/water}
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{TRANSITION_BASE_LF Chs (Ch,Chr,Cha) 0 transition2 swamp/water}
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@ -1411,6 +1411,17 @@
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editor_group=water
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editor_group=water
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[/terrain_type]
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[/terrain_type]
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[terrain_type]
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symbol_image=water/coast-tropical
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id=tropical_water
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name= _ "Tropical Water"
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string=Wt
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aliasof=Ww
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submerge=0.4
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unit_height_adjust=-4
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editor_group=water
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[/terrain_type]
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[terrain_type]
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[terrain_type]
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symbol_image=water/ford
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symbol_image=water/ford
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id=ford
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id=ford
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