diff --git a/changelog b/changelog index cc9eec62a7c..ed50a716d2d 100644 --- a/changelog +++ b/changelog @@ -32,6 +32,7 @@ Version 1.3.6+svn: * now [base_unit]id= inside [unit] can extend upon existing unit types * new extra_defines key to define in campaigns some other preprocessor symbol *before* the files are repreprocessed + * fog and shroud tiles are defined by the terrainWML instead of game_config * team color * allow color ranges to be defined on-the-fly (like color palettes) * now [side] colour= is valid (previously only int)