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THoT: Update Masked Dwarf Stats (#9844)
* Update Dwarvish Masked Fighter * Update Dwarvish Masked Steelclad * Update Dwarvish Masked Lord * Update Dwarvish Masked Guardsman * Update Dwarvish Masked Stalwart * Update Dwarvish Masked Sentinel * Update Dwarvish_Masked Thunderer * Update Dwarvish Masked Thunderguard.cfg * Update Dwarvish Masked Dragonguard * Update Dwarvish Masked Berserker * Extend Dwarvish Masked Steelcad Description * Wrong unit * Extend masked steelclad description
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@ -12,7 +12,7 @@
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alignment=neutral
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advances_to=null
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{AMLA_DEFAULT}
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cost=33
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cost=30
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usage=fighter
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#textdomain wesnoth-units
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description= _ "Berserkers are a rare caste of Dwarves, who work themselves into a towering rage before combat. These warriors disdain all notion of defense, thinking only of the unrelenting assaults for which they are legendary."
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@ -3,7 +3,7 @@
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id=Dwarvish Masked Dragonguard
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name= _ "Dwarvish Masked Dragonguard"
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race=dwarf
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hitpoints=59
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hitpoints=63
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movement_type=dwarvishfoot
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movement=4
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experience=150
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@ -11,7 +11,7 @@
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alignment=neutral
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advances_to=null
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{AMLA_DEFAULT}
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cost=46
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cost=61
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usage=archer
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#textdomain wesnoth-units
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description= _ "It is not clear why the Dragonguards are called what they are, a name given by their dwarven brethren. Some speculate that the name comes from their weapon of choice, these strange staves that belch fire and death. Others have surmised that it is because such weapons would be a threat against even a true Dragon, should such a thing be seen again in the known world. Whatever the case, it is for these weapons that the guardians of the great dwarven citadels are both renowned and feared; weapons that have broken the mightiest of warriors with a single blow."
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@ -7,7 +7,7 @@
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hitpoints=38
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movement_type=dwarvishfoot
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movement=4
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experience=41
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experience=45
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level=1
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alignment=neutral
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advances_to=Dwarvish Masked Steelclad
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@ -7,7 +7,7 @@
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hitpoints=42
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movement_type=dwarvishfoot
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movement=4
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experience=47
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experience=40
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level=1
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alignment=neutral
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advances_to=Dwarvish Masked Stalwart
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@ -39,7 +39,7 @@
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icon=attacks/javelin-human.png
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type=pierce
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range=ranged
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damage=5
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damage=6
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number=1
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[/attack]
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{DEFENSE_ANIM "units/masked_guard_defend2.png" "units/masked_guard_defend1.png" {SOUND_LIST:DWARF_HIT} }
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@ -4,7 +4,7 @@
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name= _ "Dwarvish Masked Lord"
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race=dwarf
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image="units/masked_lord.png"
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hitpoints=79
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hitpoints=74
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movement_type=dwarvishfoot
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movement=4
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experience=150
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@ -12,7 +12,7 @@
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alignment=neutral
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advances_to=null
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{AMLA_DEFAULT}
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cost=54
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cost=69
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usage=fighter
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description= _ "Feared in dwarven legend is the Dwarf Lord who masks his face, using the formidable fighting powers of his kind without accounting to his peers and to the loremasters of dwarven-kind for the dark and bloody uses to which he puts his weapons. Like his barefaced kin, the Dwarf Lord wields axe and hammer with masterful skill, and can hit a target with a thrown hand axe at several paces. Though slow on their feet, these dwarves are a testament to the prowess of their kind."
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die_sound={SOUND_LIST:DWARF_DIE}
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alignment=neutral
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advances_to=null
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{AMLA_DEFAULT}
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cost=41
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cost=63
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usage=fighter
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#textdomain wesnoth-units
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description= _ "Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. These dwarves are masters of the melee, and can hold a patch of earth with the single-minded tenacity of an oak."
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@ -38,7 +38,7 @@
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icon=attacks/spear.png
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type=pierce
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range=melee
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damage=9
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damage=10
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number=3
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[/attack]
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[attack]
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@ -4,14 +4,14 @@
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name= _ "Dwarvish Masked Stalwart"
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race=dwarf
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image="units/masked_stalwart.png"
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hitpoints=54
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hitpoints=59
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movement_type=dwarvishfoot
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movement=4
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experience=85
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experience=78
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level=2
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alignment=neutral
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advances_to=Dwarvish Masked Sentinel
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cost=32
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cost=30
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usage=fighter
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#textdomain wesnoth-units
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description= _ "The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised."
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icon=attacks/spear.png
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type=pierce
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range=melee
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damage=7
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damage=8
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number=3
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[/attack]
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[attack]
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icon=attacks/javelin-human.png
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type=pierce
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range=ranged
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damage=8
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damage=9
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number=1
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[/attack]
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[attack_anim]
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@ -4,17 +4,17 @@
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name= _ "Dwarvish Masked Steelclad"
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race=dwarf
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image="units/masked_steelclad.png"
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hitpoints=59
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hitpoints=57
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movement_type=dwarvishfoot
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movement=4
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experience=74
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experience=88
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level=2
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alignment=neutral
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advances_to=Dwarvish Masked Lord
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cost=32
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cost=36
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usage=fighter
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# wmllint: local spelling dwarvenkind
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description= _ "More experienced dwarvish fighters wear heavy chain mail and plate armor, for which they are rightly famous. In the dark dreams of dwarvenkind, some conceal their faces behind riveted masks."
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description= _ "Outfitted in the strongest plate and mail of Knalgan forges, the Steelclads are the vanguard of dwarvish armies. They are renowned for their resilience in the heat of battle, and their mastery of both battleaxe and warhammer make them imposing foes indeed. In the dark dreams of dwarvenkind, some conceal their faces behind riveted masks."
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{DEFENSE_ANIM "units/masked_steelclad-defend.png" "units/masked_steelclad.png" {SOUND_LIST:DWARF_HIT} }
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die_sound={SOUND_LIST:DWARF_DIE}
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[resistance]
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hitpoints=34
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movement_type=dwarvishfoot
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movement=4
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experience=40
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experience=35
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level=1
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alignment=neutral
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advances_to=Dwarvish Masked Thunderguard
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@ -5,14 +5,14 @@
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# wmllint: general spelling thunderguard thunderguards
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race=dwarf
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image="units/masked_thunderguard.png"
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hitpoints=44
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hitpoints=47
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movement_type=dwarvishfoot
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movement=4
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experience=95
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experience=65
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level=2
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alignment=neutral
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advances_to=Dwarvish Masked Dragonguard
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cost=30
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cost=24
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usage=mixed fighter
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#textdomain wesnoth-units
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description= _ "The Dwarven Thunderguards are famed for their curious weaponry, these strange staves of wood and iron that make a thunderous noise in their anger. The machinations behind this weaponry are a mystery, a secret taken to the grave by the dwarves of Knalga who wield them, and are assumed to have even forged them. The most that is known are reports of dwarves pouring a strange black dust into the mouth of their weapons, which some say is a food to fuel the beast imprisoned within.
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