From f0f67a8da0db8aefafe8830f756e681611c8d5de Mon Sep 17 00:00:00 2001 From: Piotr Cychowski Date: Tue, 15 Jan 2008 10:48:48 +0000 Subject: [PATCH] UtBS #3 balancing: Recall Dust Devil at scenario start Force more varied and not combat correct ai recruit to cut number of ghosts flying around Downgrade AI urgency towards capturing villages --- .../scenarios/scen3_alt/prestart.cfg | 4 +- .../scenarios/scen3_alt/sides_setup.cfg | 39 ++++++------------- 2 files changed, 15 insertions(+), 28 deletions(-) diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/prestart.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/prestart.cfg index 2bc2a527976..e0b9fa75604 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/prestart.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/prestart.cfg @@ -38,7 +38,9 @@ [recall] description=Garak [/recall] - + [recall] + description=Dust Devil + [/recall] [item] x=14 y=10 diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/sides_setup.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/sides_setup.cfg index 598a283ac2f..a080742d0cb 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/sides_setup.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/scen3_alt/sides_setup.cfg @@ -29,7 +29,6 @@ recruit=Skeleton,Skeleton Archer,Skeleton Rider [ai] - recruitment_pattern=scout,fighter,archer aggression=0.9 caution=0.0 # tell the scouts to target villages @@ -44,17 +43,10 @@ #!-- Needed to force AI to recruit non flying units recruitment_ignore_bad_movement=yes - vilage_value=0 - #ifdef EASY - scout_village_targeting=0 - #endif - #ifdef MEDIUM - #endif - - #ifdef HARD - scout_village_targeting=10 - #endif - + recruitment_ignore_bad_combat=yes + village_value=0.0 + scout_village_targeting=0 + villages_per_scout=0 #!-- Do not target sides 1 and 4, thay are an annoyance not an enemy #!-- Unless on Hard of course, death to the living [target] @@ -76,6 +68,7 @@ value=5 [/target] #endif + enemy=3 [/ai] [/side] @@ -93,30 +86,20 @@ recruit=Ghost,Walking Corpse,Ghoul [ai] - recruitment_pattern=scout,fighter,scout + recruitment_pattern=scout,fighter,fighter,fighter aggression=0.9 caution=0.0 passive_leader=yes - village_value=0 - #ifdef EASY - scout_village_targeting=0 - #endif - #ifdef MEDIUM - #endif - - #ifdef HARD - scout_village_targeting=10 - #endif - + village_value=0.0 + scout_village_targeting=0 + villages_per_scout=0 {ATTACK_DEPTH 3 4 5} - recruitment_ignore_bad_movement=yes - + recruitment_ignore_bad_combat=yes [target] side=2 value=10 [/target] - [target] description=Zur value=20 @@ -131,6 +114,7 @@ value=5 [/target] #endif + enemy=2 [/ai] [/side] @@ -155,5 +139,6 @@ {ATTACK_DEPTH 3 4 5} [/ai] + enemy=1 [/side] #enddef