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EI: Bind translatable strings to wesnoth-units
Barrow Wight's definition includes a couple of attack name strings from the wesnoth-units textdomain bound to wesnoth-ei by default instead, which creates two unnecessary extra strings for translators to translate. This change fixes this by binding these two strings to wesnoth-units so their existing translations can be used. (Pyre Wight does not require this change since it already uses the wesnoth-units textdomain for the single attack name it uses.) (cherry picked from commit d6a8c982118c9c043819688fe5c372eb0fea7330)
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@ -44,6 +44,7 @@
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[attack]
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name=sword
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icon=attacks/greatsword-orcish.png
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#textdomain wesnoth-units
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description=_"sword"
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type=blade
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range=melee
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@ -54,6 +55,7 @@
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name=trample
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icon="attacks/hoof-skeletal.png"
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description=_"trample"
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#textdomain wesnoth-ei
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type=impact
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range=melee
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damage=14
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