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Fix Saurian Skirmisher line melee animations' timing (why am *I* doing this?)
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@ -138,8 +138,9 @@
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#enddef
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#define ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
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sound_start_time=-450
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[sound_frame]
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duration=600
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duration=100
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[/sound_frame]
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[if]
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hits=no
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